Monday, 16 January 2012

Maya - Deformers

Deformers can be used to distort any object and can also be used for animation. Using a deformer for certain actions,such as squashing a ball, can result in a cleaner animation than if it were done by moving individual vertices to squash the shape.
There are five non-linear deformers: bend, flare, sine, squash and twist. We learnt how to parent these to objects and then experimented. After we tried to animate a ball hitting and bouncing off of the floor.

I think mine needs more work as it doesn't look natural.

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