You play as Midas, the goal is to be able to hold hands with the girl without turning her into gold. To do this you need to be able to reach the blue blocks, symbolising the river Pactolos which washes Midas's ability away. This can be quite difficult at times as anything you touch turns into gold including the black cubes around you. Turning cubes into gold makes them heavier causing them to fall which can lead to a really fun puzzle mechanic as you try to work your way around the cubes and back to the girl.
As Midas was created in 72 hours you expect it to be rather simplistic, however this does not detract from the game itself. I think it adds more visually and paired with Greek mythology gives it a distinctive style that breaks away from other games.
Another aspect I liked was the simple narrative running through the game. After you finish each level, a message narrated by King Midas tells you of the difficulty he faces every day with his ability.
Overall, Midas is a nice short game that gives a new modern take on Greek mythology.
As Midas was created in 72 hours you expect it to be rather simplistic, however this does not detract from the game itself. I think it adds more visually and paired with Greek mythology gives it a distinctive style that breaks away from other games.
Another aspect I liked was the simple narrative running through the game. After you finish each level, a message narrated by King Midas tells you of the difficulty he faces every day with his ability.
Overall, Midas is a nice short game that gives a new modern take on Greek mythology.
No comments:
Post a Comment