Claw is a game about a cat pirate looking for the amulet of nine-lives, an artifact granting the user immortality. He has an arsenal consisting of dynamite, bullets, his trusty sword, fists and a special kamehameha-esque power called 'magic claw'. It was awesome.
Claw isn't a fun game. It was and still is extremely frustrating having only completed around 75% of it in the 15 years I have had it. However, I find that the enjoyment stems from the difficulty. Claw doesn't make you tear your hair out, it pushes you to keep on playing. and when you finish a level, you feel like a boss.
One of the aspects that makes games like Claw so appealing is the artistic style. Claw possesses a unique artistic style with levels ranging from murky forests, to bustling ports and underwater caverns.
Similar to Super Meat Boy, both games look beautiful and that's why I think we forgive them for being so difficult.
As Claw is now abandonware, you can download it from here, abandonia.
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