Here is an explanation of the one of the processes I have taken to texture one of the simple objects in my room
Here is the UV map of a table and two textures beneath it in layer order
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texture 1 |
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texture 2 |
I simply selected Multiply on texture 1 to create this effect
and then duplicated and rotated texture 1 to make the finished texture
Some of the textures in my room have become complicated due to the amount of layers I have used to create them. For example, the finished texture for the walls and floor add up to about 40 layers
By choosing the best textures, you are able to get the effects that you want to achieve.
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