Friday 4 May 2012

A Ship Yard

To acquaint ourselves with Unity, we have been asked to create a ship yard that shows a basic knowledge of Unity's interface and tools. The shipyard contains assets that are basic such as a crate that will show us Unity's features and teach us of the context of a gamespace. A shipyard must look, work and feel like a shipyard. Everything must feel and look right as well as being functional.

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